(omega-dev-broadcast)= # Omega Broadcast ## Code Structure Omega Broadcasting functions are organized within two primary files: 1. **Header File**: Located at `src/base/Broadcast.h`, this file declares various functions of the `Broadcast`. These functions are distinctively overloaded to accommodate multiple broadcasting needs. The key differentiators for these overloads are based on: - The types of variables being broadcasted. - The specific ordering of function arguments. 2. **Implementation File**: The actual implementations of these declared functions are found in `src/base/Broadcast.cpp`. ## IBroadcast Interface Parallel to `Broadcast`, there is the `IBroadcast` interface. Currently under development, `IBroadcast` focuses on overloading functions for non-blocking broadcast operations. This aspect of the Omega Broadcasting system is designed to provide more efficient and asynchronous communication capabilities. ## Integration with MPI At their core, the Omega broadcast functions serve as wrappers around the MPI (Message Passing Interface) broadcast functions. They are intricately designed to: - Retrieve values from the Omega Environment. - Utilize Omega-specific data types. - Seamlessly feed these values into the standard MPI functions for effective broadcasting.